Rus.🇷🇺
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В попытках улучшить 2 версию болида, появился болид(не совсем) Aquila Aq-Sport3.
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Изменено:
Увеличение максимальной скорости без ускорения(≈250 км/ч).
Маневренность и, немного, контроль.
Стабильность на больших скоростях с ускорением(стабилен на прямых участках на скорости ±500 км/ч).
Внешний вид, но вес стал ≈600 блоков(или кг).
Добавлены двери, открывающиеся вверх.
Логика(прямиком от машины Aquila i5), но поворотники отсутствуют.
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4 версия вряд ли будет, но можно кое-что налепить..
##\_Aquila
By: .Shtfn.
Eng.🇺🇸🇬🇧
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In an attempt to improve the 2 version of the car, the Aquila Aq-Sport3 bolid appeared (not quite).
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Changed:
Increase the maximum speed without acceleration (≈250 km/h).
Maneuverability and, a bit, control.
Stability at high speeds with acceleration (stable on straight sections at ± 500 km/h).
The appearance, but the weight has become about 600 blocks (or kg).
Added doors that open upward.
Logic (straight from the Aquila i5 machine), but there are no turn signals.
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Version 4 is unlikely, but I can stick something on..
##\_Aquila
By: .Shtfn.
Build feed
logic ✕ clear tag
Блок сложения многобитных чисел для компьютеров
2a3
It's a test elevator so do whatever
Rus.🇷🇺
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Обновленный вертолет Aquila Strekoza-1(не реальная модель)
В изменениях:
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- Улучшена защита и вооружение( появилось 2 мортиры)
- Чуть изменено управление, только обменялись функциями кнопки "вперёд" и "назад" для удобства, и повышена скорость(до ≈225– 232.5 км/ч).
- Изменен внешний вид, но, думаю, и так понятно, что все для защиты.
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##\_Aquila
By: .Shtfn.
Eng.🇺🇸🇬🇧
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Updated Aquila Strekoza-1 helicopter (not a real model)
In the changes:
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- Improved protection and armament (2 mortars appeared)
- The controls have been slightly changed, but the "forward" and "backward" buttons have been exchanged for convenience, and the speed has been increased (up to ≈225– 232.5 km/h).
- The appearance has been changed, but I think it's clear that everything is for protection.
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##\_Aquila
By: .Shtfn.
Моя первая постройка, загруженная на выставку, на этом все, сделал AZazX(ksm)
KAYO-32 - аппарат для хранения текстовой информации. Имеет 10 ячеек памяти и новую систему курсора
This gallery have required mod and not for weak phone
VANILLA WRITTING MACHINE V2
—It still uses no mods.
—The memory circuit was been updated: Instead of a "Memory Chunk", this system uses a "Cycle Memory", getting rid of the need of chosing from which layer the information goes or comes from. As an extra, it's also considerably more efficient, from about 1000 blocks (Memory Chunk) to about 400 (Cycle Memory)
—Better visualization: The signs have been replaced by a 3×5 display that shows the letter directaly.
—Better controls: Now it's possible to move through the letters with the press of a single button, as well deleting information. The act of pulling the information from the memory now is 100% automatic.
—Minor changes:
–The binary value of "o" and the following letters have been fixed.
–The pulse emitter is now directaly in the keyboard.
–The display now uses a pixel screen for clearer visuals.
–The keyboard automatically moves to the next layer after a letter button is pressed.
CLOCK
Can count seconds, minutes and hours, up to 9 hours, 59 minutes and 59 seconds.
Doesn't require any mods.
Comes with an explanation of the circuit.
VANILLA WRITTING MACHINE
The machine is composed of 3 parts:
—A binary keyboard
—A memory chunk
—A binary translator
With it, it's possible to write, read and store up to 10 letters (or more by using more memory chunks). It's made 100% without mods, using only logic gates (and a lot of them!), buttons, switches, normal blocks and signs.
Additionally, there is also a "deeper look" on the machine's circuit in a small tutorial.
Блоки памяти от компании КАЙО
Используются в компьютерах компании
ADVANCED WRITTING MACHINE
When comparated to the standard version, the advanced writting machine have:
—Built-in converted text: The model by default uses already just one memory block to store the text, making the use of the Converter Machine obsolete.
—Optimized circuit: The old circuit was reworked to be smaller and more efficient.
—Better screen: The screen was been improved from a 10×1 to a 10×5 with dynamic text.
—Lesser upgrades:
–A hardlock was been added to the digit selector, stopping it from going to infinity.
–An output was been added, allowing easier copy of the memory block's content.
–The keyboard now have a delete button.
–A "Clean Memory" button was added.
–The connections between the Writting Machine and the Keyboard have been realocated to it's side and better defined.
Да я наконец-то вернулся и выложил обнову которою делал оч много дней,
Если кто не помнит, я HacMi(HWAS)
ВНИМАНИЕ⚠⚠⚠
ПЕРЕД ЗАХОДОМ НА КАРТУ ВЫКЛЮЧИТЕ ТРЕБОВАТЕЛЬНЫЕ НАСТРОЙКИ!
Rus.🇷🇺
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Седан Aquila i5 (все прошлые, эта и будущие машины под этой маркой – не реальные)
Изменения в 5 версии:
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- Как уже написано, в отличии от i3 и i4, кузов изменён под седан, в том числе и изменён внешний вид.
- Добавлены открывающиеся капот и багажник(при резком и жёстком приземлении багажник может заесть, будьте внимательны).
- Система открытия дверей немного другая(двери на задние сиденья тоже могут застрять, просто толкните их).
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Логику оставил такую же, потом может выложу её систему, хотя она проста, смотря глазами человека глубоко понимающего логику.
##\_Aquila
By: .Shtfn.
Eng.🇺🇸🇬🇧
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Aquila i5 sedan (all past, this and future cars under this brand are not real)
Changes in version 5:
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- As already mentioned, unlike the i3 and i4, the body has been modified to fit the sedan, including the appearance.
- Added an opening hood and trunk (with a sudden and hard landing, the trunk may jam, be careful).
- The door opening system is slightly different (the doors to the rear seats can also get stuck, just push them open).
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I left the logic the same, then maybe I'll lay out its system, although it's simple, looking through the eyes of a person who deeply understands logic.
##\_Aquila
By: .Shtfn.
DESTRUCTION PACK:
4 bombs:
—Cluster bomb
—Seeker bomb
—Armor piercing bomb
—Whip bomb
3 grenades:
—Pin grenade
—Proximity grenade
—Impact grenade
1 mine:
—Range mine
Combat bot: sentry
ENCRYPTER and DECRYPTER machines.
(These were created to work with converted text, which are Writting Machine's made text converted by the Text Converter)
A piston engine car working with 2 sensors and 4 pistons, each sensor controlling 2 pistons.
Dragaon ride fair mela world
Super car or jcb
Rus.🇷🇺
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Истребители Aquila SD-3g и SD-3(Не реальные модели).
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Скорость: 400 км/ч по прямой, с форсажем – 800 км/ч.
Управление:
1 – включение полета
2 – форсаж
3 – включение пушки(будет стрелять, если сенсор будет активен)
4(в версии SD-3) – выстрел мортирами
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В данной версии повышена скорость и точность точки нацеливания.
ya kilka(rus) помогал в построении, спасибо за помощь.
##\_Aquila
By: .Shtfn. & ya kilka(rus)
Eng.🇺🇸🇬🇧
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Aquila SD-3G and SD-3 fighters (Not real models).
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Speed: 400 km/h in a straight line, with afterburner – 800 km/h.
Control:
1 – enabling flight
2 – afterburner
3 – turning on the gun (it will fire if the sensor is active)
4 (in the SD-3 version) – firing mortars
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This version has improved the speed and accuracy of the targeting point.
ya kilka(rus) helped with the construction, thank you for your help.
##\_Aquila
By: .Shtfn. & ya kilka(rus)
Rus.🇷🇺
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Истребители Aquila SD-2 и Aquila SD-2b .
Мои первые истребители, которые я когда то не доделал и забыл, а сейчас они перед вами.
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Скорость : 380 км/ч без форсажа
С форсажем – до 760 км/ч не больше
(Скорость измерялась по прямой траектории с помощью мода на спидометр);
Управление прописано на карте, а также показано само вооружение этих двух истребителей.
##\_Aquila
By: .Shtfn.
Eng.🇺🇸🇬🇧
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Aquila SD-2 and Aquila SD-2b fighters .
My first SD fighters, which I once did not finish and forgot, but now they are in front of you.
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Speed : 380 km/h without afterburner
With afterburner – up to 760 km/h no more
(The speed was measured along a straight trajectory using a speedometer mod);
The controls are written on the map, and the armament of these two fighters is also shown.
##\_Aquila
By: .Shtfn.